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SAMMY GEROLAGA

Game & Technical Designer

PROFESSIONAL WORK

Contributions​​​

  • Own the redesign of Riot's Game-Agnostic Text Evaluation and Detection Systems

  • Creating Design Documentation for Metagame Penalty Systems

  • Provide Design support for Prosocial Behavior Frameworks and Real-Time Intervention Systems

Game Design Intern | Riot Games

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Game Design Intern | Coin Crew Games

Contributions​​

  • Reported to the Art and Game Design leads for critiques on level ideations

  • Redesigned 20+ level paintovers with variations in puzzle placement

  • Created a level and puzzle pitch deck with 2 other interns

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Game Production Intern | Riot Games

Contributions​​

  • Generated and provided feedback on internal game production roadmaps

  • Assisted with production and gameplay needs to drive games towards Beta 2 milestones

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PORTFOLIO

FIRST-PERSON HORROR PUZZLE GAME

Game Director / Lead Game Designer 

THIRD-PERSON HERO COMBAT SYSTEM

Solo Project

DESTINY 2 INSPIRED GAMBIT MAP

Solo Level Design Project

LIVE-ACTION IMMERSIVE EXPERIENCE

Technical Game Designer / Game Producer

THIRD-PERSON ACTION ADVENTURE RPG

Solo Project

TOP-DOWN ACTION ADVENTURE RPG

Technical Game Designer / Game Producer

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THIRD-PERSON ACTION ADVENTURE RPG

Solo Level Design Project

THIRD-PERSON ACTION RPG

Game Producer