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SHANG SACRIFICE

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Shang Sacrifice is a Third-Person Action Adventure RPG Level Design set in a fictional version of China during the Zhou Dynasty.

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On a remote island in the Pacific Ocean, religious zealots have been outcast by society for their practice of human sacrifice as they captured unwitting people to be their victims, newly criminalized after the fall of the Shang Dynasty and rise of the Zhou Dynasty.

 

The player takes the role of one of the captives of the who has been captured by the followers of the old ways and must escape their holding cell on the island and stop their captors from mercilessly killing people.

ROLE

DURATION

TOOLS USED

Solo Project

1 Week

Unreal Engine 4

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Thematics

References

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Pacing & Experience

Player Experience

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The player experiential goal for this level design project was to create an island jail breakout level filled with combat, layering on top of that base with thematics of Ancient China during the Zhou Dynasty with architectural elements, while still keeping it fantastical by setting it in a fictional island locale to draw a line separating it from real life.

Shang Sacrifice - Level Eagle Eye View

Narrative Pacing

TUTORIAL

Lock and Switch
Melee Combat

Ranged Weaponry
Collectables
Lock Target

CHANGE OF SCENERY

Melee Combat

Weapon Upgrades

Pockets for Exploration

Downbeat

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COURTYARD

Advanced Melee Combat

Advanced Ranged Combat

Enemy Crowds

Advanced Switch Puzzles

Pockets for Exploration

BOSS FIGHT

Mastery of Combat

Great Treasure

Acquring Stronger Armor/Weapons

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Laying the Path Out

Paper Maps

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Shang Sacrifice - Early Paper Maps

Holding Cell

Area 1 - Combat / Puzzle Mechanics Introduction

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Holding Cell Screenshots