
SHANG SACRIFICE


Shang Sacrifice is a Third-Person Action Adventure RPG Level Design set in a fictional version of China during the Zhou Dynasty.
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On a remote island in the Pacific Ocean, religious zealots have been outcast by society for their practice of human sacrifice as they captured unwitting people to be their victims, newly criminalized after the fall of the Shang Dynasty and rise of the Zhou Dynasty.
The player takes the role of one of the captives of the who has been captured by the followers of the old ways and must escape their holding cell on the island and stop their captors from mercilessly killing people.
ROLE
DURATION
TOOLS USED
Solo Project
1 Week
Unreal Engine 4

Thematics
References

Pacing & Experience
Player Experience

The player experiential goal for this level design project was to create an island jail breakout level filled with combat, layering on top of that base with thematics of Ancient China during the Zhou Dynasty with architectural elements, while still keeping it fantastical by setting it in a fictional island locale to draw a line separating it from real life.
Shang Sacrifice - Level Eagle Eye View
Narrative Pacing
TUTORIAL
Lock and Switch
Melee Combat
Ranged Weaponry
Collectables
Lock Target
CHANGE OF SCENERY
Melee Combat
Weapon Upgrades
Pockets for Exploration
Downbeat
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COURTYARD
Advanced Melee Combat
Advanced Ranged Combat
Enemy Crowds
Advanced Switch Puzzles
Pockets for Exploration
BOSS FIGHT
Mastery of Combat
Great Treasure
Acquring Stronger Armor/Weapons
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Laying the Path Out
Paper Maps

Shang Sacrifice - Early Paper Maps
Holding Cell
Area 1 - Combat / Puzzle Mechanics Introduction

Holding Cell Screenshots