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Hey there!

technical game design @crystal dynamics

los angeles, ca

SAMMY GEROLAGA

Technical & Combat Designer

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CRYSTAL DYNAMICS

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UNANNOUNCED TITLE

Technical Game Designer
Oct 2023 - Present

  • Designing Combat and Gameplay Systems as a Technical Game Designer.

RIOT GAMES

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RIOT GAMES CPD

Game Design Intern
May 2023 - Aug 2023

  • ​Owned the redesign of Riot's Game-Agnostic Text Evaluation and Detection Systems

  • Designed Documentation for Metagame Penalty Systems

  • Supported Design for Prosocial Behavior Frameworks and Real-Time Intervention Systems

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RIOT GAMES

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THE MAGESEEKER

Game Production Intern
May 2022 - Aug 2022

  • Generated and provided feedback on internal game production roadmaps

  • Assisted with production and gameplay needs to drive games towards Beta 2 milestones

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WARPED WORLDS

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KITCHEN KAULDRON

Game Designer / Producer
Oct 2021 - Apr 2023

  • Developed rapid prototypes in Unity with alternative controllers

  • Designed and balanced core loops to improve player experience

  • Debugged during public playtest sessions 

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COIN CREW GAMES

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ESCAPE ACADEMY

Game Design Intern
Jan 2021 - Apr 2021

  • Reported to the Art and Game Design leads for critiques on level ideations

  • Redesigned 20+ level paintovers with variations in puzzle placement

  • Created a level and puzzle pitch deck with 2 other interns

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Personal Projects

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THIRD-PERSON HERO COMBAT SYSTEM

Solo Project

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DESTINY 2 INSPIRED GAMBIT MAP

Solo Project

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FIRST-PERSON PUZZLE HORROR

Lead Game Designer / Project Lead

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Thanks for checking out my portfolio!

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